
Camera Video Source
A Camera Video Source renders the scene from the perspective of a current camera, which is selected by a defined camera selector. This allows for real camera movements to be displayed on video screens.
Proceed as follows:

Create one or multiple Camera Objects and place them into your scene
Create a Camera-Selector Object (
Create > Scene > Camera Selector
)Go to Settings > Video Sources...
Click on the "Add" Button and choose "Camera Video Source"
Once selected, pick the Camera-Selector object from the drop down
check Active
Now you can use this Video-Source on any Texture or Projector.
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