Camera Video Source
Last updated
Last updated
A Camera Video Source renders the scene from the perspective of a current camera, which is selected by a defined camera selector. This allows for real camera movements to be displayed on video screens.
Proceed as follows:
Create one or multiple Camera Objects and place them into your scene
Create a Camera-Selector Object (Create > Scene > Camera Selector
)
Go to Settings > Video Sources...
Click on the "Add" Button and choose "Camera Video Source"
Once selected, pick the Camera-Selector object from the drop down
check Active
Now you can use this Video-Source on any Texture or Projector.