> For the complete documentation index, see [llms.txt](https://help.depence.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://help.depence.com/depence-construction/depence-video-sources/camera-video-source.md).

# Camera Video Source

The Camera Video Source renders the scene from the perspective of a selected camera. This can either be a Camera object or a Camera Selector object. If no source is selected, the output of the current viewport is used.

The Camera Video Source renders the scene independently. To improve performance, the Framerate setting can be used to update the output only every second or third frame instead of rendering it on every frame.

<figure><img src="https://2214631663-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSJPsyh5CBOise9BtVNGO%2Fuploads%2FkmDNnMuxTI8iDkelyuXj%2Fimage.png?alt=media&amp;token=5fda5b1a-a23a-4db2-bd11-53fe39e07312" alt=""><figcaption></figcaption></figure>

Proceed as follows:

1. Create one or multiple Camera Objects and place them into your scene
2. Create a Camera-Selector Object (`Create > Scene > Camera Selector`)
3. Go to Settings > Video Sources...
4. Click on the "Add" Button and choose "Camera Video Source"
5. Once selected, pick the Camera-Selector object from the drop down
6. check Active

Now you can use this Video-Source on any Texture or Projector.&#x20;

{% hint style="info" %}
When a Camera Selector is used as the source, it is exclusively linked to the Video Source and no longer controls the current viewport.
{% endhint %}

{% hint style="info" %}
If no Camera or Camera Selector is selected, the output of the current render viewport is used, including its current resolution. In this case, no additional frame needs to be rendered, which avoids unnecessary performance overhead.
{% endhint %}

### NDI Output

When the NDI Output option is enabled, Depence sends the rendered output directly via NDI. This allows you to use Depence content on real video walls, making it ideal for hybrid shows that combine physical and virtual elements.<br>


---

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