Connect Dependencies
Last updated
Last updated
Dependencies are logically connected between fixtures. These can share information on water (pressure, flow rate, etc), lighting or power. Dependencies are elemental, especially for fountain devices.
A classic example: Nozzles connected to valves, which are further connected to a water distributor, which gets finally powered by one or more pumps.
In general, there are two types of fixtures:
Active Fixtures: All fixtures, which are delivering information and are usually DMX controlled like pumps or valves.
Passive Fixtures: All fixtures, which do only have dependency connectors waiting for an input signal. Like nozzles.
Passive fixtures, which are added to the scene, will always simulate input of 100% until they get connected to an active fixture. For example, a nozzle fixture will emit water even if it's not connected to a pump. This behavior makes the scene-building process easier.