# Atmosphere

The Atmosphere object will automatically be added to your scene along with the terrain object after clicking on **Objects** > **"Create Environment"**. The atmosphere simulates the sunlight & shadows along with atmospheric scattering depending on the sun's position.

![](https://content.gitbook.com/content/SJPsyh5CBOise9BtVNGO/blobs/rZTbQijsu4sSYgog0OkB/41091101.png)

To adjust the sun's position click on the Lighting Icon on the left side of the viewport.

![](https://content.gitbook.com/content/SJPsyh5CBOise9BtVNGO/blobs/GsmIMWvsnNjkMrtBd6Db/40861734.png)

The first control element changes the direction while the second defines the height of the sun.

{% hint style="success" %}
To get fine sun height control, move your mouse far away after clicking and holding the mouse button on the sun.

The farthest is your cursor, the finest is the control.
{% endhint %}

The preset buttons on the right can be used to store a specific position. To store a position on a **preset button** hold your <mark style="color:blue;">**CTRL-Key**</mark> while clicking on a button.

## Custom Map

<figure><img src="https://content.gitbook.com/content/SJPsyh5CBOise9BtVNGO/blobs/nAbY6qhJnw0N06hIl2BB/image.png" alt=""><figcaption><p>HDR custom map applied to change the atmosphere background</p></figcaption></figure>

From the <mark style="color:blue;">**Atmosphere Settings**</mark> > <mark style="color:blue;">**Custom Map**</mark>, you can import your own map:

<figure><img src="https://content.gitbook.com/content/SJPsyh5CBOise9BtVNGO/blobs/Z6ai4wRNO57XAEMq93ud/image.png" alt=""><figcaption></figcaption></figure>

{% hint style="success" %}
Light settings may be tuned to match your custom map
{% endhint %}
