Depence R4
  • Depence R4 Documentation
  • Getting Started
    • Installation
      • Update
      • Start Options
    • Projects
    • System Requirements
    • Graphics Hardware
  • Program Overview
    • Workspaces
    • Windows
    • Supported File Formats
      • Supported 3D-Model Import Formats
      • Supported Image / Texture Formats
    • Camera & Navigation
    • Render Views
      • Quad View
      • Background Image
    • Shortcuts
    • Fixture Manager
    • Auto Backup
  • Construction
    • Scene Graph & Grouping
      • 3D Hierarchy Filters
      • Group Objects
    • Object Extensions
      • Depending Visibility
      • Spline Arrange
      • Reflector
    • Layers
    • Editor Tools
      • Selection
      • Move Objects
      • Rotate Objects
      • Transformation
      • CAD Editor Snapping
    • Splines
      • Draw a Spline
      • Circle Spline
      • Rectangle Spline
      • Star Spline
      • Formular Spline
    • Nurbs
    • Add Fixtures and Objects
      • Fixture Hang Tool
    • Connect Dependencies
      • Manual Connect
      • Distributors
      • Auto Connect
      • Disconnect
    • Terrain
      • Terrain Sculpting Tool
      • Terrain Painting Tool
      • Terrain Mass Placement Tool
    • Atmosphere
    • Crowds
    • Import 3D Models
      • Tips & Tricks for 3D modeling
    • Arealights
    • Materials
      • PBR Material
        • DMX Control
        • DMX Matrix
        • Chroma-Key
      • Water Material
      • Video-Wall Material
    • Video Sources
      • Camera Video Source
      • Media-Player
      • NDI Video Source
    • My Library
    • Fixtures
      • Lighting Fixtures Settings
      • Modular Fixtures
      • DMX Motors
      • Channel Patch
      • Patching and Multiple DMX Address
      • Replace a fixture by another one
    • Laser
      • Connect Pangolin Beyond
      • Connect Lasergraph DSP
    • Firework
      • Firework by DMX
      • Timeline workflow
        • Alignment
        • Arrange Events
        • Stepper
        • Spline-Positions
      • Build custom Effects
        • Generic Firework Objects
        • Shell
        • Stars
        • Tail
        • Crackle
        • Cake Box
    • Decals
    • MVR
    • Drones
  • Show & Animation
    • Selection Groups
    • Schematic Views
    • Repository
      • Team Management
      • Scenes
        • Scene Fade / Delay Path
      • Audio & Video Files
      • Sequences
      • Playlists
      • MsgCues
      • Scripts
      • Profiles
      • Virtual Masters
    • Programmer
      • Table View
      • Full Open
      • Release/Clear
      • Value Editors
        • Value
        • Position
        • Color Mix
        • Effects
          • Wave FX
          • Color FX
          • Position FX
      • Panorama Alignment
      • Post Selection
      • Store a Scene
      • Palettes
        • Store values in Palette
        • Use a Palette
        • Edit Palette Values
    • Selection Tool
    • Show Sequencer
      • Track Types
        • Repository Scene Track
        • Any Scene Track
        • Fixture Group Tracks
        • Sequence Track
        • Audio Track
        • Video Track
        • DMX-Stream Track
        • MsgCue Track
        • Script Track
        • Multimedia Stream Track
        • Master Track
        • Speed Master Track
        • Intensity Master Track
        • Parameter Tracks
        • Marker Track
        • OSC Track
        • OSC Track
      • Editor
      • Scene Event - Blocks
      • Loop Region
      • Keyframe Animations
        • Easing Options
        • Spline Mode
        • Rail Rotation
      • Camera Animation
      • Sequencer Settings
      • Automatic Light Control (ALC)
      • Using MIDI keyboard.
  • Rendering
    • Video Rendering
      • Render H.264
      • Render Image Sequence
      • Physics and Framerates
      • Synchronize Pangolin Beyond for Video Rendering
    • Image Rendering
      • Long Exposure Rendering
    • Render Settings
      • Scene
      • Lighting
      • Laser Render Settings
      • Fountain
      • Post-FX
    • Virtual Reality
  • Plot & Documentation
  • Hardware & Control
    • Connect to vServer or vNano/wecs
    • Connect a Console
    • Modules
      • NDI
      • Logic Module
        • Logic Module Items
          • External Devices
          • Tools
          • Events
          • Outputs
          • Conditions
          • Inputs
          • Status
          • Tracker
          • Transformation
          • Converter
          • Container
          • Logic Test
          • Syncro Cloud
        • Group Items on a Group Panel
        • Connect a digital Wind Anemometer
        • Connect an analog Wind-Anemometer to a v:Server
        • Routing different DMX universes to the 4 XLR outputs of the vServer
        • Connection example for recording DMX values via the 4 DMX XLR connectors of the vServer.
        • Assign DMX universes to different ArtNet nodes or other Devices.
      • Scheduler
        • Day Schedule
        • Week Schedule
        • Year Schedule
      • ModBus
      • Synchronization
      • Viz-Key
        • Install Viz-Key Driver
        • Connect Depence to a grandMA3 session
        • Potential Issues and Limitations
      • vServer Test Period
    • Live-Panel
    • Scripting
    • Editing the scheduler with the additional 'ShowOrganizer' program
  • Tips & Tricks
    • Network Settings
    • How to use a DeskDough?
    • Using Variables
    • How to export MVR to grandMA3
    • Control Atmosphere by DMX
    • Camera Remote Control
    • Log files
  • Performance
    • Scene Organization
    • Lighting
    • Other optimizations
  • Release Notes
    • Version 4.0.6
    • Version 4.0.5
    • Version 4.0.0
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On this page
  • Layer Management
  • Add new Layer
  • Display current Object Layer
  • Move Object to Layer
  • Delete selected Layer
  • Layer Parameters
  • Color & Name
  • Active
  • Visible
  • Solo
  • Lock
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  1. Construction

Layers

PreviousReflectorNextEditor Tools

Last updated 4 months ago

Depence comes with a hierarchical layer structure, which can have layers being children of other layers. Especially for bigger projects, layers are required to temporarily hide or lock parts of your scene.

Layer Management

Add new Layer

Click on Add new Layer button to create a new layer. The Edit Layer window opens:

To select the layer color you want, maintain a left-click and in the color rectangle and select your color:

Display current Object Layer

To find the layer associated to an object, select your object, right-click and choose Move to Layer, the current selected layer is where the object is linked:

Multi-selection is not supported to display the layer

Move Object to Layer

To move an object to a different layer, select the object(s), right-click and choose Move to Layer:

A second way is to right-click on the target layer and choose Move selected, which will put all selected objects into this layer.

Delete selected Layer

Select the layer to delete, and click on Delete selected Layer:

Layer Parameters

Each layer has 5 parameters:

  • Color: Layer color (defined at creation)

  • Name: Layer name (defined at creation)

  • A - Active: Current active layer

  • V - Visible: Visibility of the layer (children layer inherit from it)

  • S - Solo: Only Solo layer is visible (children layer inherit from it)

  • L - Lock: Allow or lock modification of the layer (children layer inherit from it)

Color & Name

The layer color can be helpful to organize e.g. fixture or object types.

The CAD view will also draw fixtures in layer color:

Active

Once you add a new object to your scene it will be automatically linked to the currently active layer:

To change the current active layer, click in the A column of the layer you want.

Visible

The visible parameter can be used to quickly hide layer(s) we don't need:

Solo

The Solo parameter can be used to "Solo" a layer.

It is useful to restrict the visibility of all layers except the solo one:

Lock

When a layer is locked it can not be selected or either modified.

Layer Color & Name can be changed at any time by double clicking on the layer to be updated. The Edit Layer window will appear (see ).

Add new Layer
Layer color selection
Layer of the current selected object is "Sharpy"
Right-click > Move to Layer
Move selected from Layer
Delete selected Layer
Layer color are visible in CAD View
Layer Truss is the current active layer.
All layer except "Fixtures" are hidden
Only layer "Fixtures" is visible
Selection with lock active on specific layer
As result, the locked layer are not selected