# Water Material

Depence comes with several ready-to-use water materials, which can be found in the **library** at > **Materials** > **Nature** > **Water.**

![Water Material](https://content.gitbook.com/content/SJPsyh5CBOise9BtVNGO/blobs/zcC0CbI9SzaEuIDaMyZt/40861763.png)

As with all other materials use Drag & Drop to apply a water material on a 3D Model.

## **Water Material Settings**

| Color Deep      | Color for deep water.                  |
| --------------- | -------------------------------------- |
| Color Shallow   | Color for shallow water.               |
| UV-Mapping      | UV or Box Mapping.                     |
| Tile Size       | Size per Tile.                         |
| Turbidity       | Change the turbidity of the water.     |
| Animation Speed | Changes the speed of normal animation. |
| Bump Scale      | Changes the wave height.               |
| Normal Texture  | Custom Waves Normal Map.               |
| Scale X/Y       | Scales the Normal Map.                 |
