Depence R4
  • Depence R4 Documentation
  • Getting Started
    • Installation
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    • Camera & Navigation
    • Render Views
      • Quad View
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    • Scene Graph & Grouping
      • 3D Hierarchy Filters
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    • Object Extensions
      • Depending Visibility
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      • Draw a Spline
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    • Nurbs
    • Add Fixtures and Objects
      • Fixture Hang Tool
    • Connect Dependencies
      • Manual Connect
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    • Terrain
      • Terrain Sculpting Tool
      • Terrain Painting Tool
      • Terrain Mass Placement Tool
    • Atmosphere
    • Crowds
    • Import 3D Models
      • Tips & Tricks for 3D modeling
    • Arealights
    • Materials
      • PBR Material
        • DMX Control
        • DMX Matrix
        • Chroma-Key
      • Water Material
      • Video-Wall Material
    • Video Sources
      • Camera Video Source
      • Media-Player
      • NDI Video Source
    • My Library
    • Fixtures
      • Lighting Fixtures Settings
      • Modular Fixtures
      • DMX Motors
      • Channel Patch
      • Patching and Multiple DMX Address
      • Replace a fixture by another one
    • Laser
      • Connect Pangolin Beyond
      • Connect Lasergraph DSP
    • Firework
      • Firework by DMX
      • Timeline workflow
        • Alignment
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        • Stepper
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      • Build custom Effects
        • Generic Firework Objects
        • Shell
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    • Decals
    • MVR
    • Drones
  • Show & Animation
    • Selection Groups
    • Schematic Views
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        • Scene Fade / Delay Path
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      • Table View
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        • Value
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          • Wave FX
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      • Panorama Alignment
      • Post Selection
      • Store a Scene
      • Palettes
        • Store values in Palette
        • Use a Palette
        • Edit Palette Values
    • Selection Tool
    • Show Sequencer
      • Track Types
        • Repository Scene Track
        • Any Scene Track
        • Fixture Group Tracks
        • Sequence Track
        • Audio Track
        • Video Track
        • DMX-Stream Track
        • MsgCue Track
        • Script Track
        • Multimedia Stream Track
        • Master Track
        • Speed Master Track
        • Intensity Master Track
        • Parameter Tracks
        • Marker Track
        • OSC Track
        • OSC Track
      • Editor
      • Scene Event - Blocks
      • Loop Region
      • Keyframe Animations
        • Easing Options
        • Spline Mode
        • Rail Rotation
      • Camera Animation
      • Sequencer Settings
      • Automatic Light Control (ALC)
      • Using MIDI keyboard.
  • Rendering
    • Video Rendering
      • Render H.264
      • Render Image Sequence
      • Physics and Framerates
      • Synchronize Pangolin Beyond for Video Rendering
    • Image Rendering
      • Long Exposure Rendering
    • Render Settings
      • Scene
      • Lighting
      • Laser Render Settings
      • Fountain
      • Post-FX
    • Virtual Reality
  • Plot & Documentation
  • Hardware & Control
    • Connect to vServer or vNano/wecs
    • Connect a Console
    • Modules
      • NDI
      • Logic Module
        • Logic Module Items
          • External Devices
          • Tools
          • Events
          • Outputs
          • Conditions
          • Inputs
          • Status
          • Tracker
          • Transformation
          • Converter
          • Container
          • Logic Test
          • Syncro Cloud
        • Group Items on a Group Panel
        • Connect a digital Wind Anemometer
        • Connect an analog Wind-Anemometer to a v:Server
        • Routing different DMX universes to the 4 XLR outputs of the vServer
        • Connection example for recording DMX values via the 4 DMX XLR connectors of the vServer.
        • Assign DMX universes to different ArtNet nodes or other Devices.
      • Scheduler
        • Day Schedule
        • Week Schedule
        • Year Schedule
      • ModBus
      • Synchronization
      • Viz-Key
        • Install Viz-Key Driver
        • Connect Depence to a grandMA3 session
        • Potential Issues and Limitations
      • vServer Test Period
    • Live-Panel
    • Scripting
    • Editing the scheduler with the additional 'ShowOrganizer' program
  • Tips & Tricks
    • Network Settings
    • How to use a DeskDough?
    • Using Variables
    • How to export MVR to grandMA3
    • Control Atmosphere by DMX
    • Camera Remote Control
    • Log files
  • Performance
    • Scene Organization
    • Lighting
    • Other optimizations
  • Release Notes
    • Version 4.0.5
    • Version 4.0.0
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  1. Tips & Tricks

Control Atmosphere by DMX

PreviousHow to export MVR to grandMA3NextCamera Remote Control

A quite often asked feature is, to get control over the sun position from the atmosphere-object by DMX. To do this you can use the powerful and flexible feature of Depence.

For animations and renderings its recommended to use keyframe animations on the timeline instead of DMX

Logic I/O

The Logic offers a node based solution to trigger and control and object or show elements.

  1. Navigate to the Hardware Tab or open the Hardware Manager over the Windows Menu

  2. Add a "Visualizer" Device

  3. In the Logic I/O tab we are now creating our nodes

Next to many control related nodes it also supports objects from the Scene to be controlled from any source. All object property which usually can be key-framed, can be also controlled by the logic. In this case we want to control our Atmosphere Object and its SunAltitude property. Simply drag the object from the 3D-Hierachy.

Now drag all other required elements into the graph and connect them like this:

In this graph we're reading a DMX value from 1.004. The output of a DMX element is always normalized between 0..1. Therefore we're going to multiply this by 180 which then gets add by -90 to be in a range of -90..90 degree. The Display element can be used to see the outgoing value (note to remove the "Transform in Range" check in its settings).

Logic
Graph to control the atmosphere by DMX
Page cover image