Generic Firework Objects

To make the creation of firework effects easier, Depence comes with so-called "Generic" objects, which automatically create and set up the necessary particle emitters behind, based on simple and known properties.

These Generic Objects represent basic firework bombs that are scaling in size defined by the caliber.

Usually, all permutations of these Generic Effects are already existing in the factory library, but you can easily use this object to let Depence create some basic particle emitters and settings for you as a good starting point.

To break down a Generic object into the final objects, do a right-click in the 3D-Hierarchy and choose "Breakdown".

Most emitters have a "PressFire" option to test the effect from the Settings Window.

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