Tail

The tail is a particle emitter who emits particles in every frame to create characteristic tail effects. A Tail can be a child of a Shell or Star object.

PropertyDescription

Firework Color

Pre-defined colors.

Custom Color

Once the Firework Color is set to Custom, a RGB defined color can be used.

Lifetime

Total lifetime in seconds.

Lifetime Random

Randomization of the Lifetime in %.

Enabled

Enabled the emitter.

Emit Count

Particles per Frame.

Velocity

Output velocity in m/sec.

Spray

Random output direction in °.

Mass

a factor on gravity.

Air Resistance

Air resistance factor.

Radius

Particle Radius (WS).

Min Pixel Radius

Minimum Size of the particle in pixel.

Fade In

How long the particle fades in (% on lifetime).

Fade Out

How long the particle fades out (% on lifetime).

Blink Frequency

Blink/Strobe frequency in Hz.

Blink Amplitude

Blink/Strobe Amplitude in %.

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