Tail
The tail is a particle emitter who emits particles in every frame to create characteristic tail effects. A Tail can be a child of a Shell or Star object.
Property | Description |
---|---|
Firework Color | Pre-defined colors. |
Custom Color | Once the Firework Color is set to Custom, a RGB defined color can be used. |
Lifetime | Total lifetime in seconds. |
Lifetime Random | Randomization of the Lifetime in %. |
Enabled | Enabled the emitter. |
Emit Count | Particles per Frame. |
Velocity | Output velocity in m/sec. |
Spray | Random output direction in °. |
Mass | a factor on gravity. |
Air Resistance | Air resistance factor. |
Radius | Particle Radius (WS). |
Min Pixel Radius | Minimum Size of the particle in pixel. |
Fade In | How long the particle fades in (% on lifetime). |
Fade Out | How long the particle fades out (% on lifetime). |
Blink Frequency | Blink/Strobe frequency in Hz. |
Blink Amplitude | Blink/Strobe Amplitude in %. |
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