# Master Track

![](https://content.gitbook.com/content/SJPsyh5CBOise9BtVNGO/blobs/a2znJ6mjSk2vKIbUIm4D/236159025.png)

Master Tracks are for grouping and separating Speed Master and/or Intensity Master Tracks.

Speed Master and Intensity Master tracks only affect those event blocks, where tracks are subordinated to a Master Track.

![](https://content.gitbook.com/content/SJPsyh5CBOise9BtVNGO/blobs/cjFy4Y5S1R3NaC9Dnj9c/235372737.png)

{% hint style="info" %}
**All Scene-Tracks, which are child objects of a Master-Track are executed in an own chaser.** This is replacing the "UseUniqueChase" function of Depence 1.&#x20;
{% endhint %}
